

Upon its release in Japan in 1999 and North America in 2000, Chrono Cross received critical acclaim, earning a perfect 10.0 score from GameSpot. Struggling to uncover his past and find the mysterious Frozen Flame, Serge is chiefly challenged by Lynx, a shadowy antagonist working to apprehend him. The flashy thief Kid and many other characters assist him in his travels around the tropical archipelago El Nido. Faced with an alternate reality in which he died as a child, Serge endeavors to discover the truth of the two worlds' divergence. The story of Chrono Cross focuses on a teenage boy named Serge and a theme of parallel worlds. Nobuteru Yūki designed the characters of the game.

Chrono Cross was designed primarily by scenarist and director Masato Kato, who had help from other designers who also worked on Chrono Trigger, including art director Yasuyuki Honne and composer Yasunori Mitsuda. It is set in the same world as Chrono Trigger, which was released in 1995 for the Super Nintendo Entertainment System. Design: .Chrono Cross ( クロノ・クロス, Kurono Kurosu) is a 1999 role-playing video game developed and published by Square for the PlayStation video game console. It's automatic, as far as I know, there's no way to customize it, yet ) If you're using Knack's Software GPU Plugin, select the 'fps limit only' option under the 'Framerate > Adjustment Type' menu. If you feel it's a bit slow, try boosting the speed a bit by incrementing the fps a bit, I suggest 10fps or so, but your mileage may vary. If you're using Lewpy's Glide GPU plugin, select the 'FrameRate Limit' option, choose 'Custom', and put 60fps for NTSC J and U/C, and 50fps for PAL.

If you need a little speed boost, try incrementing the fps by a bit, maybe by 10 or so. If you're using Pete's GPU plugins, check off the 'Use FPS Limit' checkbox, and select 'FPS Limit (10-200)', and manually define your FPS limit, it is recommend you input 60fps for NTSC J and U/C games, and 50fps for PAL games. Closing down all programs running in the background / systray, can therefor give you a nice speed increase. If this didn't help, remember that ePSXe is very ressource intensive.

Trying another plugin is also a possibility, check out the Getting started section for more details about these. Some plugins come with pre-defined configs, it may also be a good idea to try out these. Check your graphic plugin and set your resolution, color depth etc. Then, some people seem to forget that activating all these funny switches and increasing all the options to max. First off, is your system applying to the system requirements at all ? You can check this in the Introduction part of this documentation. If ePSXe is running to slow for you, there're several things to check.
